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The Orkney Wargames Club meets

in Kirkwall on Thursday evenings.


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The Great War

The Great War – Playing the Period

Gaming the un-gameable… Private Baldrick: I heard that it all started when a bloke called Archie Duke shot an ostrich ’cause he was Hungry. Captain Blackadder: I think you mean it started when the Archduke of Austro-Hungary got shot. Private Blackadder: Nah, there was definitely an Ostrich involved, Sir… [from Blackadder Goes Forth] Who on

The Clash at Knischnitz,1866

Bismarck’s Wars, Fire & Fury, 10mm We were stuck again. Yet another “hoolie” was blowing, and the Churchill Barriers were closed. So, with a game at the club off the cards, Sean 2 came round for a game in my kitchen instead. As it was so windy we didn’t bother bringing in the 6×4 table

The Advance on Courcelles, 1918

The Great War, Chain of Command, 28mm When we’re at a loss about what else to do we tend to opt for hain of Command (or CoC for short). This time we played a game set in the Great War, using the amendments posted in some Too Fat Lardy special. We call this version Muddy CoC. In

Fleury-La-Rivière, 1918

The Great War, Chain of Command, 28mm This is actually a report of two games rather than one. Rather, on Thursday night we had a practice game, and managed to work out what not to do. Then, on the Saturday, we ran this as a participation game at Deep Fried Lard 2017, the small annual

Châtillon-sur-Marne, 1918

The Great War, Chain of Command, 28mm This was a strange night. First of all, it was a Tuesday rather than a Thursday, as the building is being used for local council elections next week. That’s so we can elect another bunch of boobies in Edinburgh, who’ll blow yet more money on their white elephant

The Battle of the Somme, 1916

The Great War, Black Powder (modified), 28mm  Every year, between Christmas and New Year, the guys at the Leuchars club up in Fife lay on a big multi-player game. this year it was The Somme – the third great battle of 1916 (the others being Verdun and of course Jutland). The table was 25 feet

The Bois de la Vauche, 1916

The Great War, Chain of Command, 28mm We hadn’t played a Great War game in ages, so this week Campbell and I put that right. We fought a small platoon-level skirmish, set in the shattered remains of the Bois de Vauche in late February 1916. The wood lies outside Verdun, about a mile north of Fort

Rearguard at Prune sur la Fouche, 1918

The Great War, Black Powder, 28mm Chris Henry cancelled the game we were going to play, so I was at a loose end. Instead of just heading to the bar I sat in on this interesting little game, played by Michael and Campbell, and set in the closing days of the Great War. Michael’s smaller

The Château-Thierry Salient, 1918

The Great War, Chain of Command, 28mm This week I didn’t have a game organised – my arranged game fell through thanks to a sick cat. Not mine I hasten to add – I’m a dog owner – but I was lucky enough to get involved in a game run by Campbell Hardie, using a

Drive on Pskov, 1918

The Great War, Setting the East Ablaze, 28mm In October we’re playing a large multi-player Back of Beyond game, so we’ve been tinkering with the rules. This game, set in the last months of the Great War, was designed to test some of these changes out. The main thing is that Setting the East Ablaze!

Stallaponen, East Prussia, 1914

The Great War, Setting the East Ablaze, 28mm In October the AB1 group I’m part of is running a big weekend-long Back of Beyond game. The plan is to use the Setting the East Ablaze! rules, which are a revamped version of Chris Peers’ Contemptible Little Armies.  We wanted to run a game, just so

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